2 years ago
Scoring is one of the most important things to understand before you start playing any fantasy sports game if you want to win. And fantasy hockey is no difference. Today we will talk about fantasy hockey scoring on FanTeam, covering the basics of what you'd need to know to start playing fantasy tournaments.
This article may be more useful for DFS hockey rookies, even though some experienced DFS players may want to refresh their memory and recall the scoring system at FanTeam.
Goalkeeper win, 3 pts. A pleasant bonus for goalie shutouts and saves. It is reasonable to pick goalies who will give you that win bonus; however, this is not the most important thing for a goaltender in DFS.
Goalkeeper win (OT or penalty shootout), 2 pts. If a goalie wins a game beyond regulation time, this goalie gets 2 points.
Goaltender scores a goal, 6.5 pts. Yeah, right. The times of Martin Brodeur are long gone.
Goaltender assist, 4.5 pts. This is in the realm of possibility, unlike a goalie goal. Goalie assists are more probable than goals, and they can give you the edge on a given night. As far as NHL is concerned, goalie assists are a rarity. Overall, when picking a goalie, we suggest paying more attention to a possibility of a shutout or a brilliant performance with several dozens of saves.
Shutout, 4 pts (only for a complete game). If a goalie does not allow a single goal in a game, he gets 4 points. You may want to pick a goaltender who is capable of giving you the shutout.
Goaltender goal conceded, -1 pt. Each allowed goal takes away one point from the goalie’s overall amount of points. Therefore, you need to pick goaltenders who are going to allow as few goals as possible or shut out their opposition.
Keeper save, 0.2 pts. Each save gives your goalie 0.2 fantasy points. You may want to take goaltenders who would face a lot of shots on goal and are capable of handling that pressure well by making a lot of saves.
Shorthanded bonus for goal/assist, 1 pt. Shorthanded goals in hockey are few and far between, and it is hard to predict who exactly will receive this honor. To do this, you may want to check out the season stats to try and figure out the patterns.
Forward scores a goal, 5 pts. A forward gets 5 points for a goal in a 5x5 situation. Consequently, a shorthanded goal gives a forward 6 points.
Defender scores a goal, 6.5 pts. A defenseman gets 6.5 points for a goal in a 5x5 situation. Consequently, a shorthanded goal gives a D-man 7.5 points. There have been plenty of discussions about the lack of balance at FanTeam when it came to D-men’s scoring, but that is a story for another day. You have to try to pick the so-called offensive defensemen who also appear in power play situations.
Shot on goal, 0.25 pts. You need to pick players who take a lot of shots. Not only they are going to bring you points, but the players who take the most shots are often the ones who score the most goals.
Hit, 0.25 pts. Every hit gives a player quarter a point, irrespective of his position. It’s preferable to pick players who are not afraid to deliver hits.
Forward assist, 3 pts. A forward gets 3 points for an assist in a 5x5 situation. Accordingly, they get 4 points for a shorthanded assist.
Defender assist, 4.5 pts. A defenseman gets 4.5 points for an assist in a 5x5 situation. Accordingly, they get 5.5 points for a shorthanded assist.
Plus (skaters only), 0.25 pts. A +1 rating is given to a skater (a defenseman or a forward) for being the ice when his team scores a goal either 5x5 or shorthanded. This rating is closely linked to a team’s ability to attack and score goals: the more they do it (preferably in full strength), the better the plus-minus rating is going to be.
Minus (skaters only), -0.25 pts. A -1 rating is given to a skater (a defenseman or a forward) for being the ice when his team allows a goal either 5x5 or on power play. This rating is closely linked to a team’s ability to defend: the better they do it (in full strength), the worse the plus-minus rating is going to be.
Played in the game, 0.75 pts. This is pretty self-explanatory. If a skater appears on the ice for at least one second, they are given 0.75 points.
Blocks, 0.5 pts. Strangely enough, a blocked shot gives twice as more points than a taken shot. You can find out this stat either at nhl.com or any place where you get your sports stats.
Game-winning goal, 1 pt. This is a nice bonus for any skater who scores the game-winning goal (or GWG). If you're looking for a definition of exactly a GWG is, Wikipedia has you covered: "A game-winning goal (GWG) is the goal scored to put the winning team in the lead. E.g., if the score is 4-2, the game-winning goal would be the third goal scored by the winning team."
Shootout goal, 2 pts. Each goal scored in the shootouts gives a player 2 additional points.
Penalty shot caused, -0.5 pts. A very disappointing and random thing which may cost you some money. It is absolutely impossible to predict, so all you have to do is try to keep your cool when you see a player you have picked cause a penalty shot.
2 min penalty, -0.5 pt. It is obviously good to pick players who rarely visit the “sin bin”, but oftentimes the attack value of a player outweighs their possible penalties, so you don’t have to be that scared of this item.
4 min penalty, -1 pt. We do not want serial offenders and goons on our team, so try to avoid picking such players.
A game misconduct penalty, -2 pts. We also do not want those who love to flap gums with the referees or deliver devastating hits that result in bodily harm. Alas, this may happen to a prolific goalscorer too, and there is no way of knowing that.
That is it for today. If you have any questions, sound off in the comment section.
DFS enthusiast and rather frequent player. Spreading DFS word within the sound of my voice. Love all things hockey.