Football

2 months ago

Telegraph Fantasy Football Complete Guide

Telegraph Fantasy Football competitions allow fans to take part in two different fantasy tournaments: English Premier League and European Super League. Today we will take a closer look at how Telegraph fantasy works, walk you through the registration process, explain the scoring and how it differs from other season-long fantasy games out there. 

 

English Premier League

As in nearly every fantasy football game, you have to draft a team consisting of footballers who will score you fantasy points based on the outcomes of football games played out in the real world. Telegraph fantasy does a few things differently, though. Compared to the official Fantasy Premier League (FPL), for example, here you only have to pick 11 players for your team. This is not the only difference. Your picks will get points not only for Premier League games but for the FA Cup as well.

You are able to enter up to 5 different teams in order to fight for the money prizes. There was more than £15,000 for grabs in season 2019/20 with the main prize of £10,000 for the Champion.

 

How To Play

One other important difference compared to FPL is a £50m budget. Therefore, the prices for all the players are much lower than in the Official FPL Game.

There is a so-called transfer amnesty allowing you to make unlimited transfers up to the first kick-off of the Premier League season. After that, you are limited to only 40 transfers to make changes to your team for the rest of the campaign.

Just like in other fantasy football games, the goal is for your team to score as many fantasy points as possible hoping to reach the very top of the standing.

Points are awarded for appearances, scoring goals, making assists, and keeping clean sheets. Points are deducted for receiving yellow and red cards and for conceding goals. We will talk about scoring in more detail later on.

 

Selecting a Team

Selecting a team is simple. All you need to do is choosing the players you want by clicking their names on the list. Each player has its own price denoted in £millions. You must select no more than 11 players and the team value o must not exceed £50 million.

No restrictions are set on the number of players from any particular team that you may pick. What is more, the number of defenders, midfielders, and forwards may vary as you are allowed to choose one of the following six formations:

Telegraph Fantasy Football Formations

The player screen is easy to navigate as you may sort the players by their name, club, price, position, or based on the number of fantasy points they scored last season. If you join the game and proceed to create your team in the middle of the season, you'll be able to sort the players by the current number of fantasy points and ownership.

The team selection screen also displays the next 3 fixtures for every player so you can plan ahead when drafting a team or thinking transfers through. The handy 'Filters' tab allows you to display only the players you may afford or players from a certain club. Overall, the team screen is very straightforward, making the team creation process easy and enjoyable.

Once you’re content with your selection, click "Submit", give your team a name. You will then be taken to the registration screen.

 

Registration

Once you've picked players for your team, if you already have a Telegraph Fantasy Games account, just log in using your email and password.

If you are playing Telegraph Fantasy games for the first time, enter your email address, choose a password, and fill out your personal details. You are eligible to play if you are aged 18 or over and a resident of the UK, Channel Islands, or the Isle of Man.

There is an Android and iOS Telegraph fantasy football app that you may download and use at your convenience.

 

Making Transfers

As we've already mentioned, after the first deadline has passed, you only have 40 transfers to improve your team over the course of the season.

You can use them during the season to replace injured, suspended, or out of form players with those that are on fire or have a favorable schedule in the coming game weeks. You are allowed to use a maximum of five transfers in any one Game Week (Tuesday to Monday).

An important note is that you can make transfers during the game week on Saturday and Sunday — as long as there are at least two hours between the scheduled kick-off times.

 

The two-hour rule

The only exception to this rule will be the situation when matches overlap. It means that if there are kick-offs at both 3 pm and 4 pm, or if there are matches starting at 8:15 pm and 8:30 pm – the kick-off time of the first game (3 pm and 8:15 pm, subsequently) will be considered as a deadline for both games.

In the kick-off is delayed, the initial time stands for the purposes of transfers.

 

Scoring

The players you select will score points as follows.

All players

Event Fantasy Points
Starting XI appearance 2
Substitute appearance 1
Goal scored 5
Key Contribution 3
Red card -3
Yellow card -1
Missed penalty -2
Own Goal -3

Goalkeepers and Defenders

Event Fantasy Points
Penalty save 5
Full Clean Sheet (60 minutes or more) 5
Part Clean Sheet (fewer than 60 minutes) 2
First goal conceded 0
Each additional goal conceded -1

Points are not awarded for penalty shoot outs.

Clean sheet bonuses

In order to score a Full Clean Sheet bonus (5 pts), your player must spend at least 60 minutes on the pitch while his team must keep a clean sheet for the whole game (penalty shoot-outs are not taken into consideration).

The player earns a Part Clean Sheet bonus (2 pts) if he plays less then 60 minutes of the game and his team keeps a clean sheet for the whole game.

More to that, all players earn 2 points for making a starting squad and 1 point for coming from the bench as a substitute.

So, for example, if a goalkeeper or a defender from your team starts the game, plays 60 minutes or more, and his team finishes the match with a clean sheet — he will score 7 points each.

 

European Super League

Just like in the English Premier League tournament you have to pick 11 players from 20 selected clubs. They will score fantasy points for your team depending on their performances in their national leagues, the UEFA Champions League and the Europa League.

You can enter up to 5 teams for free while a prize pool of £7,000 is to be distributed between the winners of the tournament in season 2019/20.

 

How To Play

The rules in European Super League differ from Telegraph Fantasy based on the EPL tournament. You may pick a maximum of 2 players from the same team, but you have no budget restrictions whatsoever. There are seven different formations: apart from those used in the EPL, there is a defender-heavy 5-4-1 formation available for this game. 

You are able to make any changes during the transfer amnesty, which finishes with the kick-off of the first Champions League Group stage game. After that moment, you have 50 transfers available for the rest of the season.

The goal of the team is to score the most fantasy points in order to finish as high up in the overall standings as possible.

Points are awarded for appearances, scoring goals, making assists, and not conceding goals. Points are deducted for receiving yellow/red cards and for conceding goals.

 

Selecting a Team

Telegraph Fantasy Football Team Selection

You should select a team consisting of 11 players by clicking their names on the list, remember that you can choose either 1 or 2 players from a single club.

There are twenty clubs that you may select players from: Arsenal, Ajax, Atletico Madrid, Barcelona, Bayern Munich, Borussia Dortmund, Celtic, Chelsea, Inter Milan, Juventus, Liverpool, Lyon, Manchester City, Manchester United, Napoli, Paris Saint-German, PSV Eindhoven, Rangers, Real Madrid, and Tottenham.

All the information in the list is also sortable – you may sort the players either by their name, club, price, position or based on the number of fantasy points they scored last season. If you are drafting your team in the middle of the season, you'll be able to sort the players by the current number of fantasy points and ownership.

After you finish selecting players, click "Submit", give your team a name and continue on to registration.

 

Registration

Once you've picked players for your team, if you already have a Telegraph Fantasy Games account, just log in using your email and password.

If you are playing Telegraph Fantasy games for the first time, enter your email address, choose a password, and fill out your personal details. You are eligible to play if you are aged 18 or over and a resident of the UK, Channel Islands, or the Isle of Man.

 

Making Transfers

After the start of the first Champions League game, you have only 50 transfers per team to play around with. Use them wisely, replacing the injured and out-of-form players for the ones that you think will score the most fantasy points in the coming game weeks. There is a transfer deadline for each match day, which starts with the first kick-off of a match involving one of the 20 featured clubs on each day. Any transfers made after each of these deadlines will score fantasy points only from the following match day on.

 

Scoring Points

The aim of the game is for your Telegraph fantasy team to score as many points as possible during the season. Here are the Telegraph fantasy scoring tips:

Your selected players will score points as follows.

All players

Event Fantasy Points
Starting XI appearance 2
Substitute appearance 1
Goal scored 5
Assist 3
Red card -3
Yellow card -1
Missed penalty -2
Own Goal -3

Goalkeepers and Defenders

Event Fantasy Points
Penalty save 5
Full Clean Sheet (60 minutes or more) 5
Part Clean Sheet (fewer than 60 minutes) 2
First goal conceded 0
Each additional goal conceded -1

Points are not awarded for penalty shoot outs.

Assists

Unlike the English Premier League tournament, players in the European Super League game receive points only for assists, but not key contributions.

All the assists are awarded based on Opta stat center's data.

Clean sheet bonuses

In order to score a Full Clean Sheet bonus (5 pts), your player must spend at least 60 minutes on the pitch with his team keeping a clean sheet for the whole game (penalty shoot-outs are not taken into consideration).

The player earns a Part Clean Sheet bonus (2 pts) if he plays less then 60 minutes of the game and his team keeps a clean sheet for the whole game.

Moreover, all players earn 2 points for making a starting squad and 1 point for coming off the bench as a substitute.

To give you an example, if a goalkeeper or a defender from your team starts the game, plays 60 minutes or more, and his team finishes the match with a clean sheet - he will score 7 points each.

 

Telegraph Fantasy Football: Tips

With an unlimited number of transfers at your disposal, you should pick your starting squad for the long term. During the season, you must choose those players who have a good run of fixtures. Only 2 or 3 favourable fixtures are not enough to buy a player. Try to save your transfers for injuries and suspensions, these will be situations when you'll have to alter your team. 

If you are playing in the English Premier League tournament, you should not forget about the FA Cup. It isn't sensible to pay too much attention to the tournament in the early stages. But teams that reach Round of 16 have players that are likely to play 2 or 3 more games than the others and that could play into your hands. Keep that in mind and try having those players on your roster.

Try to make your team balanced in terms of players' prices and team formation. You can transfer a defender for a midfielder as long as the formation remains valid. For instance, 5-3-2 is the only formation in the game that uses five defenders which means that you won’t be able to switch out youк striker for a midfielder or vice versa. 

Prices of your assets are also very important. If you have two strikers in your team who are both priced at 4-5 million, it means you are forced to make 2 transfers in order to transfer in a more expensive attacker.

 

Telegraph Fantasy Football: FAQ

How much does it cost to play in Telegraph Fantasy Football tournaments?

The game is free for all users. You are eligible to play if you are aged 18 or over and a resident of the UK, Channel Islands, or the Isle of Man.

How do captains work?

There are no captains in Telegraph Fantasy Football.

Are there price changes?

There are no price changes in Telegraph Fantasy Football.

How can I make substitutions and transfers in my team?

There are no substitutions in Telegraph Fantasy Football. You have only 11 players in your team. There are 40 transfers that you can use during the season to change your squad.You may transfer in the player you want any time before the start of the game he takes part in.

 

Telegraph Fantasy Football: Conclusion

Telegraph Football Fantasy is one of the most popular fantasy tournaments in Great Britain. The prize pools of more than £15,000 in the Premier League and £7,000 in the European Super League make it even more exciting to take part in the competition. Limited transfers and players receiving points for FA Cup ties as well make it different from other season-long games out there.

The EPL tournament is characterized by no restrictions on the number of players from one team you may pick. On the contrary, the European Super League has no budget restrictions but limits you to a maximum of 2 players from the same team. 

The scoring system differs a bit from the official EPL game, especially in terms of points for clean sheet bonuses and goals scored. We hope this article has been helpful in explaining how to start playing Telegraph fantasy football and how it differs from other fantasy games. So go ahead, draft your team and use those transfers wisely!

CRyl7
Author

CRyl7

Sports fan and fantasy sports fanatic. Loves statistics and tries to find the right way of applying it in fantasy sports. Winner of Fanteam Premier League Experience Tournament in 2018.